The game allows you to switch between the two at any time. I started with Shay but quickly thought his story was boring, so switched over to Vella. These two start off in very different situations at the beginning and have very different motivations, and you get to choose who you start off with. With some updates for a modern era, it is certainly worth playing, but some issues hold it back.īroken Age tells the story of two teens, Shay and Vella. Fashioning itself after these older adventure titles, Broken Age shares in what made those games great, but also falls into many of the same pitfalls. Overall, Broken Age is a good game, but I was slightly disappointed that the second act didn't live up to the first.An early Kickstarter success that originally released in two parts, Broken Age is a point-and-click adventure game designed after classics like Grim Fandango. Note: this actually breaks logic, because Vella doesn't pass the knowledge to Shay (or vice-versa) only you as the player have the knowledge. Although in the second half, some of the puzzles force you to switch because you need information from the other character. I like the fact you can switch between the stories, because if you get stuck, you can just switch for the time being. For the most part, they were fine, but there's many examples that are tedious rather than fun (especially the final sequence), and a few could have done with a few more hints. I do wonder if the puzzles in the second half of the game were created by a different person though, because the style of them seems noticeably different. The second half of the game isn't as interesting as the first, since the characters are fully developed and there's no real plot development it just relies on puzzles. You will see the same locales and characters, but the puzzles and situations are different. After the reveal, Vella then explores the spaceship and Shay explores Vella's world. I did wonder how the stories are related, and I was incredibly surprised at the reveal. There's a lot of humour and the surreal situation is well suited to the point-and-click style. The ship seems to be built as if Shay is a child, but now he has outgrown it and longs for adventure rather than being babysitted. Meanwhile, Shay is alone on a spaceship but overseen by an overprotective computer system that poses as his parents. Vella has been chosen as a sacrifice, but she plans to put up a fight rather than happily accepting fate like the other girls. In Vella's story, a monster known as Mog Chothra is destroying villages, so the residents put on a “Maiden's Feast” where they offer three young girls as a sacrifice to appease the beast. The first half of the game has a stronger emphasis on the story, then after the halfway point, the stories intertwine, and the puzzles increase in frequency and difficulty. Once you get going into the game, it is intuitive and I barely consulted a walk-though for the entire game. I waited for a while expecting something to happen. Similarly, the opening screen gives you a choice to take control of either character, but it's not actually clear that's what it is. I'm used to single clicking to select, then single click to use, but in this game, you have to drag items from inventory so there was some initial confusion. I found it strange there was no basic tutorial. The game doesn't explain that you can switch between the two different storylines whenever you want you have to discover that yourself. The game has two protagonists Vella and Shay who initially have two different storylines but their stories intertwine. There's some big names to voice the characters, including: Elijah Wood, Jennifer Hale and Jack Black. The first thing you notice is the astounding visual design, and the brilliant soundtrack to match. However, they then managed to run out of funds so released the game in two parts. Double Fine exceeded their goal by a significant margin so increased the scope of the project. Broken Age is a point-and-click adventure which was infamously funded via Kickstarter.
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